China improves both the quantity and quality of patent authorization in "The Belt and Road" countries

China improves both the quantity and quality of patent authorization in...

Statistics from the state intellectual property office show that in 2018, China issued 3,299 patent authorization notices in countries along "The Belt and Road"...
China halts purchase of U.S. farm products

China halts purchase of U.S. farm products

China has halted its purchases of U.S. agricultural products and will not rule out levying import tariffs on American farm imports purchased after Aug....
QuestMobile: by the end of June, the total MAU of short video industry was 821 million, with a year-on-year growth of 32%

QuestMobile: by the end of June, the total MAU of short...

  According to data from QuestMobile, by the end of June 2019, there were nearly 100 million new installed users in short video industry, with...
In the Indonesian market of India, China's game publishers' user expenditure is significantly ahead

In the Indonesian market of India, China’s game publishers’ user expenditure...

In terms of user expenditure ,among the top 250 mobile game publishers in all markets in the first half of 2019, Chinese publishers led...
IDC: With Aliyun, Tencent Cloud, and KSyun ranking the top 3, China has become the second largest public cloud market in the world.

IDC: With Aliyun, Tencent Cloud, and KSyun ranking the top 3,...

  According to the "2019 Q1 China public cloud service market tracking report" released by the market research institute IDC, 2019 Q1 public cloud IaaS...
ZTE signs cooperation agreement with university in Colombia

ZTE signs cooperation agreement with university in Colombia

  ZTE Corporation (SHE: 000063) , a major international provider of telecommunications, enterprise and consumer technology solutions for the Mobile Internet, today has signed a...
China Game Industry Report: User size 640 million people, a year-on-year increase of 5.9%

China Game Industry Report: User size 640 million people, a year-on-year...

  Sales revenue of China's games industry increased to 114 billion yuan (about 16.5 billion U.S. dollars) in the first half of this year, up...
KAMAZ (Part of Rotec) summed up the financial results of 2018 under IFRS

KAMAZ (Part of Rotec) summed up the financial results of 2018...

KAMAZ PTC (part of Rostec) fulfilled the financial indicators of the business plan for 2018: the consolidated revenue of the group of organizations increased...
China to invest over 1t yuan in 5G tech by 2025

China to invest over 1t yuan in 5G tech by 2025

  China's investment in 5G technology is expected to exceed one trillion yuan ($145 billion) in the next five years, driving the total economic output...
A look at China's H1 economic data

A look at China’s H1 economic data

  China's economic growth remained steady in the first half of 2019 despite headwinds, with a number of conditions supporting high-quality development, according to the...

                    Gamma data: China's game market revenue in the first half of 2019 was 116.31 billion yuan, up 10.8%

Gamma data: China’s game market revenue in the first half of...

  China's game industry remained strong in the first half of 2019, generating revenue of 116.31 billion yuan ($16.9 billion), with a 10.8 percent year-on-year...

                    In the first half of the year, China’s Internet business revenue was 540.9 billion yuan, a year-on-year increase of 17.9%

In the first half of the year, China’s Internet business revenue...

China's internet and related sectors maintained steady growth in the first half of 2019, with the total business revenue reaching 540.9 billion yuan (about...